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Legacy of the dragonborn bugs
Legacy of the dragonborn bugs







legacy of the dragonborn bugs legacy of the dragonborn bugs

Upon arrival, Adril Arano, second councilor of Raven Rock, will engage in a discussion where he will ask what business the Dragonborn has in Raven Rock: After passing this check, Salt-Sage will grant passage to Solstheim. The Dragonborn will then have to pass a persuasion check with three options-pay him double his normal fare, persuade him or intimidate him. In a brief conversation, he reveals that one minute he was in Solstheim, and the next-after the cultists boarded his ship-he was in Windhelm. The quest continues by finding Gjalund Salt-Sage at the Windhelm docks and talking to him. The cultists use primarily magical attacks Ice Spike, Flames and Conjure Flame Atronach are common spells.

legacy of the dragonborn bugs

After killing them, the Cultists' Orders can be found on one of them, triggering a new objective to visit Windhelm's Docks in order to travel to Solstheim. They will then attempt to kill the "false" Dragonborn. To start the Dragonborn questline, the Dragonborn must have at least started the quest " The Horn of Jurgen Windcaller." Once this quest is completed, the next time they visit a city in a major Skyrim hold during daytime (whether or not they have visited Solstheim before this point) two Cultists will stop the Dragonborn and engage in a brief discussion, asking whether they are Dragonborn and then telling them that the first Dragonborn, Miraak, will soon be returning. Kill the false Dragonborn Return with word of your success, and Miraak shall be most pleased." ―Anonymous cultist Take it to Windhelm, then begin your search. "Board the vessel Northern Maiden docked at Raven Rock.









Legacy of the dragonborn bugs